I focus on changing the world by creating the best user experiences possible, one interaction at a time.
Wireframing, flowcharting, prototyping, and motion design, with Sketch, Framer (Coffeescript), Axure, Photoshop, Illustrator, After Effects, and Keynote. Designing both a Windows desktop application (game engine) and cross-platform eCommerce experiences for web, mobile, iOS, and Android.
Wireframing, flowcharting, and prototyping with Axure RP and Keynote. Worked directly with Apple to design mobile applications for iOS devices.
Wireframing, flowcharting, and prototyping with Axure RP. User research and testing with Usability Studio, Usability Tools, Optimal Workshop, More, and Silverback. User interface design with Photoshop, Illustrator, and Axure RP.
Studied Computational Media with a focus on Interaction Design and Game Studies.